You will find components of three rarities as in-game pickups which are used to level up your guns so that they can keep up with the larger health pools of high-level enemies. Weapons work on a similar leveling-up system. Each of these categories maxes out at rank 20, and there is no level cap, so you could theoretically max every stat to twenty. It’s an easy-to-understand system with numbers that never suffer from the wild inflation that you typically find in the genre. The skill tree is rather basic and is broken down into four different groups, with two sub-categories in each. No matter what weapon you have equipped, you have an unlimited supply of ammo, and the only real worry is how quickly each one can reload. To be clear, there is no scrounging for ammo, as you have no default attack other than shooting. Ammo is limited to how many rounds you have in each gun until you must reload. You have two main weapon slots, along with a tactical one that can range from various powerful grenades to stationary turrets and even calling in a Mech suit. Thankfully, this can be done for free at any time by visiting a Grafter in town. Various new cosmetic items are unlocked through gameplay as random drops, and by the end, I had a decent amount of items to go through to change things up when I felt bored of my current cyberpunk aesthetic. Things are kept to male or female with a small number of options for changing your overall look. The game starts off with a fairly simplistic character creator. You will want to mainline the campaign to start though, as you need to get 4 or 5 hours in before you truly see the breadth of options that are in store for your character. This is not a full-on looter as there is a limited number of items for each slot, though I found the variety to match perfectly with a title that wasn’t trying to be a “forever game” in the vein of Diablo or P.O.E. From the way dialogue interactions work in co-op, where whoever initiates it gets the main view and the others can see text floating above the NPC, to the simple to understand build system. Every part of this game feels well thought out. Every item that drops goes in everyone’s inventory, whether it is money, guns, armor, or the other various pickups you’ll come across. Up to four players can team up in cooperative play, and the setup for it is perfectly realized. Over the course of 15+ hours, you are tasked with stopping rival corps from destroying your home, keeping your home from destroying itself, and trying to figure out just what happened to The Ascent Group. Your company, The Ascent Group, quickly collapses as its super-powered “AGI” artificial intelligence suddenly declares bankruptcy. Meet new allies and enemies and find loot as you explore the brimming world of The Ascent and its wide range of districts, from the deep slums to the higher luxury spheres.Indents are the slave class that are forced to work as indentured servants of the various mega-corporations that run this universe. Allocate new skill points as you level-up and try various augmentations to take down your enemies in new creative ways. Play the entire game alone or work together with up to three friends in local or online co-op.Īim low or high, switch weapons and equip lethal gadgets, take cover and use the destructible environments at your advantage and keep adjusting your tactic as you face new enemies.Ĭustomize your character with cyberware that suits your playstyle. You must take up arms and embark on a new mission to find out what started it all. One day, you are suddenly caught in a vortex of catastrophic events: The Ascent Group shuts down for unknown reasons and the survival of your district is threatened. You play as a worker, enslaved by the company that owns you and everyone else in your district. Welcome to The Ascent Group arcology, a corporate-run metropolis stretching high into the sky and filled with creatures from all over the galaxy. The Ascent is a solo and co-op Action-shooter RPG, set on Veles, a packed cyberpunk world.
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